Hydra Console Game Dev. Kit

In 1985 I saved enough money to buy an IBM PC and the first thing that I did was buy the Macro-Assembler and learn 8088 assembly language. I loved assembly language. I had previously learned IBM 370 BAL, which was the mainframe macro assembler. I have since learned all kinds of advanced languages, but I always loved the simple efficiency of coding right down at the hardware level. I look at languages like Java and I cringe to think of how they are turning a powerful server into a slow moving dinosaur.

The link below is to a games development kit that allows you to create programs for a games console using assembly language. This is the only way to code. I hope that they have a kit like this available when I retire. I would like to spend time again, feeling like Tron and coding the deep parts of a CPU chip. I am not a gamester. Solitaire is my speed, but I could hack some nice code on one of these.

ThinkGeek :: Hydra Console Game Dev. Kit


Buy the Book!

I cleaned up my tab for Sonny Boy's Help Me and made it into a short book. There's a Kindle version for 99 cents, and if you buy the paperback you get the Kindle free.

Playing "Help-Me" In the Style of Sonny Boy Williamson II: A step by step, note for note analysis of some of Sonny Boy's Signature Riffs

I also write Science Fiction, so you can sample some of my best stories. Also available in Kindle format.

Error Message Eyes: A Programmer's Guide to the Digital Soul


Keith Graham's CThreePO.com Links

I started reading Science Fiction in the 1950s. I started Writing SF in the 1960s. Then, I had a life. Now I am retired, raising chickens and keeping bees. I am still an avid reader and I have sold about 70 stories in the last 20 years.
I have been collecting information about writing Science Fiction for many years now. Social media has replaced the Blog and large dedicated websites, so the pages here are mostly static. I update them from time to time.


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